

I then click back on the ALL section of the Equipment tab, to view my character's equipment - this shows that the Light Crossbow now has the property "Infusion: Repeating Shot".I select the character's Light Crossbow, then click on the button to create the infusion.In the sidebar, I click on the CHOOSE button to select which mundane item to apply the infusion to.Click on the Infusion I want to use - in this case the Repeating Shot infusion I learned above.Go to the EQUIPMENT tab and then select the Infusions section within the Equipment tab.In the animated gif below, I am looking at the character sheet for my Artificer, who is now level 2, and I do the following: Increase the character level from 1 to 2.Īdding an Infusion to the Character Sheet.In the animated gif below, I have gone into the character builder for my level 1 Artificer and I do the following: Levelling up an Artificer from level 1 to level 2 and learning an infusion Be at least 2nd level, to have learned the Infuse Item class feature.To infuse items on your Artificer character, the character must:

To infuse items on your Artificer character, the character must: Be at least 2nd level, to have learned the Infuse Item class feature. I find it a very elegant way of how Polymorph features can be added to the character sheets.The Artificer class has some fairly complex features, including Infuse Item: the ability to imbue mundane items with certain magical infusions. The Artificer class has some fairly complex features, including Infuse Item: the ability to imbue mundane items with certain magical infusions.

On the Fantasy Ground, in paid creations ( (-ext-file)-Fantasy-Grounds-Unity-5E-ruleset) you can find more information on this extension from Silentruin and he is also very active and listening on dmsguild. I find it fantastically useful for using Polymorph with NPCs that have a shapchanging or wildshape ability, with a simple click I can make them change into any shape. After clicking activate, your charactersheet will be swapped for the NPC sheet you selected. The second of Reddit user /u/KibblesTasty's Homebrews to make this list, the Warlord is a martial support class focused on bolstering their allies in combat. This homebrew class comes with a whole slew of firearm content that replaces the rules for firearms in the DMG. The reason for this isn’t really because WotC hasn’t gotten around to it yet, but rather that guns aren’t a part of everyone’s idea of a fantasy world.

#Fantasy grounds 5e homebrew classes Pc
Just add from the Druid Class, Wild Shape, trait to your PC or NPCs and you will get a pop up menu that allows you to drag and drop a token from the NPC to your sheet. There is no official gunslinger class for D&D 5e at the moment. Don't settle for bad code!Īwesome extension that works in FGU together with virtually all the extensions I'm using. If you want to make sure something will always work correctly, make sure its done right the first time. I have also edited this author's other extension named 'Generic Actions' and I am very impressed by the cleanliness of their code. Heck, I use this for disguises too! If some NPC is wearing a disguise that could be revealed, I just copy the NPC sheet, create the 'disguise' token/name, and make the original a shapeshifter lol. That second part helps with all my homebrew! Homebrew Dungeons & Dragons 5th Edition campaign setting for Star Wars, including new races, skills. You can set it to either follow the rules as written or just turn that part off and let anything shift into anything whenever they want. This is the only app that not only does it all, but does it so cleanly. I have purchased and tried EVERY available extension or module that is even close to helping solve the problem of druid wildshapes and other shapeshifting. Polymorphism Extension (Fantasy Grounds Unity)
